AI Insights · Timothy · January 2023
Top 5 Fish Games on Android in the UK: Q4 2022 Performance
Discover the performance trends of the top 5 fish games on Android in the UK for Q4 2022, including weekly downloads, revenue, and active users.
In the fourth quarter of 2022, the top 5 fish games on Android in the United Kingdom showcased varied performance trends in terms of downloads, revenue, and active users. Here’s a detailed look at how each game fared during this period.
Aquarium Land - Fishbowl World saw a steady increase in weekly downloads, starting from 3.6K in late September and peaking at 9.5K in the final week of December. The weekly revenue fluctuated, reaching a high of around $370 in mid-October and stabilizing at roughly $245 by the end of December. Active users grew consistently from nearly 34.5K to approximately 44.5K over the quarter.
Fishdom experienced a steady weekly revenue, averaging between $60K and $81K, with a notable peak of $81.3K in mid-December. Downloads varied, starting at around 3.8K and climbing to 6.3K by the end of the quarter. Active users showed a slight decline from 60.9K to 57.8K by the end of December, reflecting a stable user base with minor fluctuations.
Hungry Shark Evolution had consistent weekly revenue, generally around $300 to $500, with a significant spike to $1.1K in the last week of December. Downloads ranged from 2.7K to 5K, showing a gradual increase towards the end of the quarter. Active users slightly decreased from 18.9K to 18.8K, indicating a stable engagement level.
Hungry Shark World maintained a steady weekly revenue, fluctuating between $300 and $500, and peaking at $562 in the final week of December. Downloads started at 2.6K and increased to 3.2K by the end of the quarter. Active users remained relatively stable, starting from 21.1K and ending at 21.3K.
Mermaids showed a modest revenue trend, with values mostly under $10, peaking at $12 in the last week of December. Downloads increased from 965 to 3.5K, showing a positive trend throughout the quarter. Active users followed a similar pattern, growing from 1.6K to 3.9K, indicating a rising interest in the game.
These insights are based on data from Sensor Tower. For more detailed information and further insights, visit Sensor Tower.